Motion Graphics Editor
Edit the video you already generated
A motion graphics editor, in this product, is not a stack of tracks. After Aniform generates a scene, you click an element in that finished video. Text can be retyped. Color can be changed. Timing can move so a word or a shape arrives earlier or later. The rest of the scene stays where it was. You are correcting a result, not rebuilding a composition from empty tracks.
This matters because the first generation is rarely the last copy. Prices, names, and labels change after you see them in motion. A timeline tool asks you to find the layer that owns the glyph. Clicking the element asks you to point at the thing that looks wrong. That is the skill the page is built around, and it is the skill most people already have.

What a click is allowed to change
Retype any on-screen text: a price, a name, a button label, a statistic. Change the color of an element when the brand color was missed or two objects need to separate. Change timing when a beat is early or late. Do not expect a click to invent a new scene, a new character, or a different aspect ratio. Those are new generations, and they draw from the monthly quota.
Starter ($19/mo, 60 generations, 1080p, no watermark, commercial license) and Pro ($49/mo, 200 generations, 4K, transparent background, priority queue) both include this editing. There is no free plan that locks editing behind a watermark. If you have not bought a plan, you can still write the prompt. You cannot spend a generation you have not paid for.
A short editing pass
Play the scene once with the sound off and read every word. Click the first word that is wrong and replace it before you touch color. Then look for the element whose color fights the text. Then watch the timing: if the important word arrives while something else is still entering, delay that other element or advance the word. Export MP4 after that pass, not after an hour of ornamental tweaks.
Keep a note of the sentence you meant. The editor will let you type something new that no longer matches the claim you approved. That is your responsibility, the same as in any design tool. The software will not check your price against a spreadsheet. It will put the characters you typed on the element you clicked.
When to generate again instead
Generate a new scene when the layout is the problem: the wrong number of objects, the wrong frame, or a mood so far off that recoloring will not save it. Edit when the layout is acceptable and the content is not. Mixing those up is how a quota disappears. The homepage walks through describe, click, and export in that order so the editor is a step, not a separate product you have to learn first.
If you came here from a style — ads, intros, explainers, logos, type, or a statistic — go back to that page for the brief, then return to the element click when the render exists. The editor is the same gesture in each style. Only the element you care about changes.
Name the element in your own notes if several text blocks look alike, such as “price” and “button.” Click one, change it, and play the scene before you touch the next. Batch edits that you do not replay are how a corrected price lands on the wrong line. The editor is fast because it is literal. It will change the thing you clicked, including the thing you clicked by mistake, and the MP4 will show whichever version you exported last. Export only after that replay, when the line you read matches the line you meant.